One of the great amusements of this game is, by accuracy in strength, to place the white ball so close behind a pool ball that the next player cannot hit a pyramid ball, he being "snookered" from all of them. If he fail to strike a pyramid ball, this failure counts one to the adversary. If, however, in attempting to strike a pyramid ball off a cushion, he strike a pool ball, his adversary is credited with as many points as the pool ball that is struck would count if pocketed by rule. [Maj.-Gen. A.W. Drayson, "The Art of Practical Billiards for Amateurs," 1889]