The study was to explore how children make risk decisions.
结果显示:(1)在获得情境中,5~6岁组、7~8岁组和大学生组被试冒险、保守决策各占50%左右,11~12)组被试保守决策占60%左右。
Design of hazard-free RS flip-flop based on gate freezing.;
基于门冻结技术的无冒险RS触发器设计
The concept, judge ways, overcomes and simulation of the race and hazard phenomenon in combination logic circuit are analyzed; the effect of the glitch in the modern electronic design is analyzed.
分析组合电路中的竞争冒险现象的概念、判断方法、克服与仿真;现代电子设计中的毛刺现象及其危害。
Using the basic ideas that describe and compute logic circuits in Boole Process Theory,this paper settles some crucial problems in waveform simulation for logic circuit,such as hazards finding and eliminating,feedback circle treatment ,false paths discerning and inertia delay conflict.
论文运用Boole过程论中对逻辑电路进行描述和计算的基本思想,较好地解决了逻辑电路波形模拟中的冒险检测与消除、反馈环路处理、伪路径识别和惯性延迟冲突等关键问题。
This paper reports an empirical study on the risk-taking beliefs and behaviors of English majors in China while learning English.
笔者以某大学英语专业三年级学生为研究对象,着重研究了他们冒险观念行为之间的差异以及冒险意识和英语学习之间的关系。
The simplified functions can solve adventure problems existing in the logic circuit,and get a wide application.
本文提出一种线形对折法对逻辑函数的化简,所化简的函数能解决逻辑电路中的冒险问题,并能得到广泛的应用。
In Whitehead s sociological concept, civilization embodied five characters of truthfulness, beauty, adventure, art and peace.
在怀特海的社会学观念中 ,文明包含了真、美、冒险、艺术与和平五种品质 ,而冒险占有非常突出、非常重要的地位。
Base on this, this paper did a taxonomic research of the adventure mode though two dimensions of routes and guide characters.
本文从游历和冒险两个方面对“历险”概念进行说明,将“游历”的表现形式确定为作品中时间和空间的变换,将“冒险”的表现形式确定为作品中由限知叙述带来的悬念体验,从而得出“历险型叙事作品”的定义,并确定可以纳入此文学类型的经典作品,为此后的研究。
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